Post by ♛ Hikari on Dec 11, 2013 1:37:29 GMT
Each ability is recognized according to a Tier System, this helps to explain how strong and the sort of characteristics they can have. The Tier System uses a Letter Rank; D, C, B, A and S Rank. Each Rank has its own description going from lowest to highest, meaning D-Rank are the weakest and simplest abilities where as S-Rank are the strongest and most amazing abilities.
Here at KHFM, each character has their own unique skills. These skills act as techniques that can be used and so they don't always have to be relevant to the user's skill type. For example, if there is one ability that is ranged, that won't limit the character to only have ranged skills. There can be close range abilities as well. It's completely up to whomever is creating this ability.
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D-Rank - D-Rank Abilities are the weakest and most simplest forms of the skill tree, these abilities are hardly ever used in combat and so they serve no real purpose in regards to combat effectiveness. These abilities are also quite simple, they don't use much effort and are only used to show-off mainly.
C-Rank - C-Rank Abilities are a step up from D-Rank, these are where the abilities start to have combat effectiveness. Whilst they are still simple they are mostly used during combat, widely used amongst most Character Types they serve as both distractions and weapons.
B-Rank - B-Rank Abilities are where combat comes alive, these are purely combat effective abilities ranging from melee to ranged attacks. These are strong and somewhat interesting abilities, these are generally saved for the grand finale sort of attack. Stronger skills that would have normally taken years or decades to perfect.
A-Rank - A-Rank Abilities are the second strongest type of abilities, powerful and rather amazing they are a character's second best weapon. Although they are powerful they do have some more serious drawbacks to the user and so they are not widely used all the time. These abilities even have some rather interesting side affects as well, although they don't generally cause other effects A-Rank is where they start to come into play.
S-Rank - S-Rank Abilities is the most deadly type of ability, and not only to the target. These are most powerful and most amazing abilities that you will ever see - if you are still alive afterwards that is. With a large potential of abilities and effects these are considered the 'Final Attack' and are only to be used as a last resort in most cases. These are skills that characters can use but also has the potential to drag them in as well. Although, not in all cases.
Passive Skills - Passive skills are skills which can't be turned off. It's natural characteristics of each character. This may include resistance to a certain element, automatically being able to attack faster, invulnerability, etc.
Given upon Character Acceptance:
STARTER LEVEL: Weak/Average/Strong [SL-W / A / S]
This is the lowest level of strength. The less experienced. When thinking about this we will have the following:
SL-W The lowest level of this would result of not even having the ability to wield any weapon or use any kind of skill.
SL-A This average 'starter' can recognize some sort of skill.
SL-S Strongest Starter. This tier allows you to start practicing magic or handling some skill.
ADEPT LEVEL: Weak/Average/Strong [AL-W / A / S]
This is a more reasonable level of skill and power. It's the most beginner and basics of skills but at least there is some.
AL-W Characters with only one ability. That's it.. That's all they are capable of.
AL-A An average everyday character. Maybe in training to learn skills.
AL-S Characters with a few more skills that they're still practicing.
MIDDLE LEVEL: Weak/Average/Strong [ML-W / A / S]
ML-W Average to Advanced skills. Able to use skills more efficiently this way or practice more advanced spells.
ML-A Mastered a couple skills or skills already. Heading in a good direction to become stronger.
ML-S Powerful. Master of several skills and can efficiently use these skills in combat.
HIGH LEVEL: Weak/Average/Strong [HL-W / A / S]
Pretty Overpowered class. They have mastered several skills and are still growing even stronger. Their skills are top notch and almost no one can stand up against them.
OVERPOWER LEVEL: Weak/Average/Strong [OL-W / A / S]
This Tier is completely rare and hardly ever used. It's possible to train up to this level but it will take quite a while. Maybe a couple years.
GOD LEVEL: Weak/Average/Strong [GL-W / A / S]
God. Plain and Simple. The Kings and Queens, the Gods and Goddesses. It is impossible to train up to this level. It just won' t happen.
Here at KHFM, each character has their own unique skills. These skills act as techniques that can be used and so they don't always have to be relevant to the user's skill type. For example, if there is one ability that is ranged, that won't limit the character to only have ranged skills. There can be close range abilities as well. It's completely up to whomever is creating this ability.
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D-Rank - D-Rank Abilities are the weakest and most simplest forms of the skill tree, these abilities are hardly ever used in combat and so they serve no real purpose in regards to combat effectiveness. These abilities are also quite simple, they don't use much effort and are only used to show-off mainly.
C-Rank - C-Rank Abilities are a step up from D-Rank, these are where the abilities start to have combat effectiveness. Whilst they are still simple they are mostly used during combat, widely used amongst most Character Types they serve as both distractions and weapons.
B-Rank - B-Rank Abilities are where combat comes alive, these are purely combat effective abilities ranging from melee to ranged attacks. These are strong and somewhat interesting abilities, these are generally saved for the grand finale sort of attack. Stronger skills that would have normally taken years or decades to perfect.
A-Rank - A-Rank Abilities are the second strongest type of abilities, powerful and rather amazing they are a character's second best weapon. Although they are powerful they do have some more serious drawbacks to the user and so they are not widely used all the time. These abilities even have some rather interesting side affects as well, although they don't generally cause other effects A-Rank is where they start to come into play.
S-Rank - S-Rank Abilities is the most deadly type of ability, and not only to the target. These are most powerful and most amazing abilities that you will ever see - if you are still alive afterwards that is. With a large potential of abilities and effects these are considered the 'Final Attack' and are only to be used as a last resort in most cases. These are skills that characters can use but also has the potential to drag them in as well. Although, not in all cases.
Passive Skills - Passive skills are skills which can't be turned off. It's natural characteristics of each character. This may include resistance to a certain element, automatically being able to attack faster, invulnerability, etc.
Given upon Character Acceptance:
STARTER LEVEL: Weak/Average/Strong [SL-W / A / S]
This is the lowest level of strength. The less experienced. When thinking about this we will have the following:
SL-W The lowest level of this would result of not even having the ability to wield any weapon or use any kind of skill.
SL-A This average 'starter' can recognize some sort of skill.
SL-S Strongest Starter. This tier allows you to start practicing magic or handling some skill.
ADEPT LEVEL: Weak/Average/Strong [AL-W / A / S]
This is a more reasonable level of skill and power. It's the most beginner and basics of skills but at least there is some.
AL-W Characters with only one ability. That's it.. That's all they are capable of.
AL-A An average everyday character. Maybe in training to learn skills.
AL-S Characters with a few more skills that they're still practicing.
MIDDLE LEVEL: Weak/Average/Strong [ML-W / A / S]
ML-W Average to Advanced skills. Able to use skills more efficiently this way or practice more advanced spells.
ML-A Mastered a couple skills or skills already. Heading in a good direction to become stronger.
ML-S Powerful. Master of several skills and can efficiently use these skills in combat.
HIGH LEVEL: Weak/Average/Strong [HL-W / A / S]
Pretty Overpowered class. They have mastered several skills and are still growing even stronger. Their skills are top notch and almost no one can stand up against them.
OVERPOWER LEVEL: Weak/Average/Strong [OL-W / A / S]
This Tier is completely rare and hardly ever used. It's possible to train up to this level but it will take quite a while. Maybe a couple years.
GOD LEVEL: Weak/Average/Strong [GL-W / A / S]
God. Plain and Simple. The Kings and Queens, the Gods and Goddesses. It is impossible to train up to this level. It just won' t happen.